
By now we've all heard that Disney is buying Marvel Entertainment, home to two dozen popular superhero characters and three thousand near-anonymous dregs. My Facebook friends list is awash in the blood of comic book geeks slitting their wrists in anticipation of the inevitable Wolverine/Bambi team-up.
Here's what I think will happen to Marvel's properties under Disney's cape: next to nothing.
To my mind, the purchase of Marvel is one of the few missteps the Mouse has made under Bob Iger's reign. Disney isn't getting a hell of a lot for its money. The theme park rights to the characters will continue to be held by Universal. And the movie properties that Disney could use to keep Bruckheimer on the lot -- "Spider-Man," "X-Men," "Fantastic Four," "Hulk," "Iron Man" -- will remain the properties of Sony, Fox and Paramount for the forseeable future. (According to Variety, Fox's deal allows them to keep the film rights to "Fantastic," "X-Men," "Daredevil" and "Silver Surfer" in perpetuity, just as long as they keep making the films. For Disney's purposes, that means forever.)
Buying Marvel was an audacious move on Disney's part -- if you can't lure the Comic Con geeks to your tweenaged-girl fairyland, just buy 'em. But it may not have been the right one. Superhero films are big-money gambles -- you can't make one for under $150 million and if it doesn't make half that money back in its opening weekend, you won't see profit for years, if at all. And Disney doesn't have the big names to play with -- I mean, they may be able to develop a "Nomad" franchise or get the
publishing side to start up an "Incredibles" title, but I think that's it and that's all. Four billion dollars spent to wait out contracts and to see if Avi Arad and Jerry Bruckheimer will duke it out in Thunderdome.
I can think of ten ways off the top of my head that Disney could have spent that money to win tweenaged boys and geeks -- ways that build on existing assets. Maybe I'm right; I'm probably not. Still, you can't deny that these things would make you happy:
1. Remake "Condorman" with Sam Rockwell or Patton Oswalt. Only, y'know, better than the first time.
2. Revisit the "Oz" books. The two-decade-old "Return to Oz" is only just beginning to find its cult audience. Give the stories to Henson's crew, to Tim Burton or to your own animators, front them $150 million and let 'em rip.
3. Lock down two more "Tron" films now. You're going to have a "Matrix"-sized hit with "Tron: Legacy," and probably a "Rebooted" and "Revelations"-sized critical and commercial dropoff with the sequels -- but they will still make you a lot of money if you move fast.
4. Own your steampunk heritage. "20,000 Leagues!" "Island at the Top of the World!" "Atlantis!" Fast-track these reboots and remakes while the goth kids are still wearing top hats and rust-colored leggings.
5. Put a billion into updating f--king EPCOT, already. Fill it with snazzy hi-tech shtuff that will appeal to Wired's readership. Every geek kid has geek parents that will fly halfway around the world to see the world of tomorrow.
6. Give Javier Grillo-Marxuach a deal and let him do something wonderful. You worked with him on "The Middleman," a series that is now finding its audience on DVD. By the time he gets around to making a nice, cheap Middle-movie, the demand for it should be strong.
7. Bring back "Duck Tales." Hew closer to the Carl Barks stories and cast Billy Connolly as the voice of Scrooge. I don't know if that'll bring the tween boys to the yard, but also, I don't care. Bringing back "Duck Tales" is something Disney should already have done.
8. Make a movie based on "Split Second," the car-chase video game you're working up for the XBox 360.
9. The Disney Princesses: Teach them kung-fu and arm them with wrist-holstered blades and pistols.
10. You've got Nathan Fillion and Morena Baccarin on the lot working on "Castle" and "V" respectively. Marvel favorite Joss Whedon has worked with Disney on "Atlantis" and "Toy Story." Do the math.